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I would like to apply a texture to a plane.
I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option.
However, I don’t want to do it on the Material level.

Why?
The material has 5 different Tiling / Offset options.
To try out different tiling / offsets, I have to change all 5 of them.
This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

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